A downloadable game for Windows

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This game has been made for the Adventure Jam #103.

WARNING: This video may potentially trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised.

You wake up in a security room in an office building. You don't remember anything.

A voice starts to talk to you and tell you got hired for a robbery. The voice will guide you along this adventure.

  • Lauching the Game:

Unzip the file.
Launch "Unreal Robbery.exe", a window will appear where you can choose the quality and the resolution. I advice you to play in Ultra (lower settings has some lights problem..), so if your computer is not powerful enough, lower the resolution first and then the quality.

  • Controls:

WASD or ZQSD for moving (both working)

E to do action

F for zooming

Mouse wheel to choose your answer

Space to confirm your answer


3D environnement purchased here: https://assetstore.unity.com/packages/3d/environments/urban/qa-office-and-securi...

Sounds effects and background music: free right sounds on freesound.org.

Release date Sep 28, 2019
AuthorJean-Marc Studio | JMS
GenreAdventure, Puzzle
Made withUnity
TagsWalking simulator
Average sessionA few minutes
InputsKeyboard, Mouse


Download NowName your own price

Click download now to get access to the following files:

UnrealRobbery.zip 364 MB


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I fell off the elevator and this keeps happening to me. Am I doing something wrong?

(1 edit)

hahahaha that's not normal at all ! 

When did you fell off ? Directly when you come inside ? or after a while ? You could make it go or you fell before ?

If anyone got this bug, please, tell me how it happened, so I can try to fix it, that's a major bug..

I entered the code to the elevator and walked backwarts, I guess the wall glitched because I walked right trough it. I'm sure it's just a little glitch that doesn't happen often, but I hope you'll be able to fix it!

Thanks for the reply, I tried to investigate about a collider problem, and what you say looks like this.

I published a new version where I changed the walls. I hope it will fix the bug. I tried to do same as you said, and no problem.