A downloadable game for Windows

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THE GAME

In the back of a truck you have to help the police finding you by sending them messages!

But... don't get caught!

Use your telephone ("E") to communicate with the Police, then look around you, use the map of your souvenirs ("M") to try to locate yourself and tell the police where you think you are. If you give them enough info, they'll surely get you out of there alive!

Who knows what they plan to do with your body...

This game was made within 1 week by a team of 2 guys.
It was created to fit the ScreamCity Game Jam (April 2019) requirement which is : Horror game in a city.


INPUTS

- WASD or "Arrows" to move your shoulders.
- "Mouse" to move your head.
- "Right Click"
to open/close your eyes
- "E" to take/hide your phone.
- "M" to use/hide the map.

StatusPrototype
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorJean-Marc Studio | JMS
GenreSimulation
Made withUnity
TagsHorror, suspense, thrilling
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

Kidnapped.zip 53 MB

Comments

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Tried this my 2 spooky games video. Check it out :)

This game confused me so much that it broke and resulted in me moving to another game lol.

I had no idea what I was doing (probably should've read description but I go in completely blind lol) but I enjoyed the conversations I read on the phone XD

Hi iSeeLT! First of all thank you for playing and making a video out of our game!
I'm sorry that you didn't appreciate it :(. The game was made in one week and it lacks of a lot of things including instructions and feedbacks.
We hope you won't hate us though :)!

Thanks again for playing!

Even if I didn't enjoy the game, I can't hate the developers :)

I do, in fact, enjoy the phone display UI because I love games that feature a phone because it reflects social media and everyone uses a phone so it's a cool addition.

yeah you right......

Really cool game, it was just a little too confusing and not enough information to know where you are located.

Hi Lewmac2452s ! Thanks for playing! I know that this is not obvious, but you should have tried your traditionnal WASD keys in order to move. Thanks to that you could have watched by the window and maybe see one of the big monuments of Paris. Once you see the Eiffel Tower, you can pretty much know where you are (vaguely^^), there's one monument to see outside before the Eiffel Tower, and one after. If you manage to give at least this info to the police, they will have more chance to find you!


Although we are aware that it was not clear enough for most players :/.


Thanks again for playing!

Cool idea. Unfortunately i'm terrible with understanding accents.

 

Hi ProofreadFire! Thanks for playing our game, we're sad that you couldn't experience it as well as we would have wanted :/. We're both French (that's why the game is set in Paris, maybe), so our accent isn't the best...

Thank you for trying at least,
Next game we're working on doesn't have much voices over! Maybe you could tell us what you think about this one. Stay tuned, release is for tonight ;)

It was a cool game, i just suck at understanding accents. 

Fun game!

Hello Katyfoo! Thanks for trying the game!
You were supposed to look around you + listening what they're talking about and then give the police good info :). Easy isn't it!
Ahahaha! JOKE! We're aware that the game is very hard and we blame ourselves for that!
Just imagine you're in the back of a truck, you wouldn't do something heroic like jumping on your kidnappers to stop the car would you? Maybe you'd rather try to reach the Police somehow, which you did (well played!). Then imagine you're the police in charge of you, would you think they would find you if you give them wrong info. In order to give them the right clues you need to pay attention on what's outside like big monuments, if you raise your head a bit (by pressing "W") you see a bit more of the buildings' silouhette.

We are totally aware that this is way to complicated at the moment, but thank you for playing it! And for making a video out of it!

Thanks again for playing!

I really like this game. It is so simple but it is hard to beat it ! Good Work !

Hi Buirry! Thanks for playing and for making a video about the game! Thank you so much for trying so hard! Your struggle made me laugh so hard although I'm aware that the game is waaaaay to hard for the moment!
Unfortunatly we didn't have time to test it before the jam ends...
The thing is if you give wrong info to the police, they might never find you, so you have to be sure about what you send (I know this is hard!).
Just mention the monuments you're sure about, they're big enough for players to see it ;)

SPOILER

Let's do the trip together:
- 1st clue is the Arc de Triomphe --> The kidnappers go around it, you can see it for almost 30 seconds by the left window (can't remember exactly when this occurs though^^)
- 2nd clue is the Eiffel Tower (that you saw, gg!) then the 2 fellas take a long straight road with the Eiffel Tower by your right side which gives you an idea of where you can be at that moment.
- 3rd clue is the Cathedral Notre Dame (that you also mentioned I think), the end is just a couple block further.

I really enjoyed playing this game! The mechanics are pretty simple and the objective is straight forward. Great job!

(1 edit)

Hi furious_panda! Thanks for playing our game! You struggled hard until the end, thank you so much!
There's cruel lack of feedback on whether you're close or not to the position you're indicating to the police :D!

In our opinion, as a kidnapped guy with a few elements to get out of the situation, you can only contact the police and then give as much elements as possible. I think in this situation, you can observe and try to see famous places (there are 3 monuments on the trip: Arc de Triomphe, Eiffel Tower, Cathdral Notre Dame), then when you see where you are, you can try to find the way they are going, do they go straight forward for a long moment, that would mean they're on a long street, then do they turn left/right etc....

Unfortunatly we didn't have time to test it enough, so we had no ideas how much clues we should give to the player :/.
We'll consider your experience to improve our game as soon as we can!

Thanks again so much for playing!